Can someone provide me the XAP-required firewall rules?
Protocol, ports, IPs, whatever is needed.
Currently I am unable to set up my firewall in a way that allows the OpenGL connection and have to disable it every time I develop.
Hi @DenisOuspenski can you advise which platform you are developing on?
Windows 8.1 x64 using Windows Firewall Control software.
Hi @DenisOuspenski looking at out firewall settings only two rules are required one for OpenGL (Inbound TCP, Port 22468) and adb (Inbound TCP, Port 5555) - however after passing the question on the general suggestion is that androidplayer,exe should be allowed access to all UDP and TCP inbound ports. Hope this helps.
Your recommendation worked perfectly, thank you!
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