CCMoveTo to new Position

Hello, i want a CCSprite to follow another CCSprite with the CCMoveTo.

moveTo = new CCPoint(ship.PositionX, ship.PositionY);
var moveEnemy = new CCMoveTo(7.5f, moveTo);
enemy.RunAction(moveEnemy);

How can i check during the "RunAction" if the shipPosition has changed and move to the new ShipPosition?

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