I'm working on a project that is utilising Xamarin Forms manly for future maintainability by a given team (rather than cross platform concerns).
Within this project, I'm needing to render a reasonably complex set of graphics for a control.
It's not a chart but a chart is an equally valid example of such a need.
I have working Core Graphics code from an older Xamarin "Classic" app and a working custom renderer in a new Xamarin Forms app.
Now the challenge is to get the two pieces of code to play nicely together.
If I pick BoxView and BoxRenderer as my base classes for my custom control and renderer respectively then my override of the Draw method certainly gets called but I haven't had any luck getting it display anything onscreen beyond a black (via a ClearRect call with a different Fill colour).
Is it possible to utilise Core Graphics within a custom renderer? .. and if so, would somebody be able to point me towards an example?