I am considering using Xamarin.Forms for a project (Android, iOS and WP) that will require 3D rendering and am planning on using OpenGL ES to do the rendering. Now I know that Android and iOS have support or an OpenGL view in Xamarin.Forms that can be rendered to using OpenTK. Unfortunately GLES is only available in C++ using ANGLE on WP at the moment. I do though know that both Android and iOS have support through GLES in C++. I would therefore like to know if I would somehow be able to hook C++ GLES code up to a view in Xamarin.Forms?
If not, would it in any way be possible with Xamarin, as in even if I use native UI kits?