The API changes in a recent update to Xamarin.Mac have resulted in MonoMac and Xamarin.Mac using differing APIs. This means that one source tree cannot support both MonoMac and Xamarin.Mac. MonoGame is suffering from this. We cannot update our code to suit the Xamarin.Mac changes because this would break it for all existing users of MonoMac, including our build machine.
MonoMac has the required changes in its Git repository. When can we expect to see a new release of MonoMac so it uses the same API as Xamarin.Mac?
@abock, are you monitoring this forum? You went quiet on that MonoGame pull request.