I've read that it is not possible to include Android Assets in a library project.
Is it, however, possible to include "assets" in a library project that eventually end up in the Assets folder of the Android application that references this library? In an automated way?
I'm developing an Android binding library that includes some jar's and .so files, but also needs to have certain assets to be present in the final application.
I'd rather have one package only that the user needs to reference and all is done automatically ..
Note: Assets are a requirement, since the jar and .so files need to have raw access to files