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Speed Up iOS Build?

JohnErnestJohnErnest USMember ✭✭

I get a lot of these ping messages during iOS builds:

1>  [xma]: Pinging client 'Broker168000260'...
1>  [xma]: Sending Request Xamarin.Messaging.PingMessage to topic xma/ping/Broker168000260
1>  [xma]: Received Response of Xamarin.Messaging.PingMessage to topic buildc22f2f0133b0f86426f4ce0b491c434e0278b13345e365cc0834660d66098b2710968johnr/+/xma/ping/Broker168000260
1>  [xma]: The client 'Broker168000260' has acknowledged the ping
1>  [xma]: Pinging client 'Broker168000260'...
1>  [xma]: Sending Request Xamarin.Messaging.PingMessage to topic xma/ping/Broker168000260
1>  [xma]: Received Response of Xamarin.Messaging.PingMessage to topic buildc22f2f0133b0f86426f4ce0b491c434e0278b13345e365cc0834660d66098b2710968johnr/+/xma/ping/Broker168000260
1>  [xma]: The client 'Broker168000260' has acknowledged the ping

Those are the slowest parts of my build usually, it'll sit for some time after each ping, is there a setting somewhere to reduce all these slow pings? How many pings does it really need?

I have enable device specific-builds on already to speed it up a bit.

I do all my iOS builds over WiFi 802.11n on a 2015 MacBook Pro that sits in the closet, recently updated to the latest VS for Mac.

I use VS2019 Community on a Windows laptop though for development.

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