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UrhoSharp - Android - Where is Urho3D.Log file?

UrhoSharp does not seem to expose any access to the Logging system. On WPF and UWP, the "Urho3D.log" is saved to the root application folder (right next to the EXE's and DLL's) and so is easy to find and read.

But for Android, we cannot find this Urho3D.Log file anywhere! Therefore, when Urho is having issues or misbehaving, we have no way to read this Log file. For example, as we port HLSL to GLSL shaders, we cannot read the Urho3D.log file to see if the compiler issues with the shader. and etc...

We really need to be able to see the Urho3D.Log. Where is it?

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