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Urho3d include Assets Error


I need support with the following error in Android please

I tried several routes already and I can't find the detail. I already read examples but still marks the error.

async void StartUrhoApp()
urhoApp = await urhoSurface.Show(new ApplicationOptions(assetsFolder: "Data") { Orientation = ApplicationOptions.OrientationType.LandscapeAndPortrait });


Include model :

                     var defensa = scene.CreateChild("Defensa");
        defensa.Position = new Vector3(0, 0, 0);
        StaticModel boxObjectG = defensa.CreateComponent<StaticModel>();
        boxObjectG.Model = ResourceCache.GetModel("defensa.mdl");

Thank you


  • LandLuLandLu Member, Xamarin Team Xamurai

    What's the build action of your .mdl files?
    I noticed that you named another Assets folder in the Assets folder. Will this cause a path issue?
    You could follow this sample's structure to build your own catalogs:

  • RamnPrezRamnPrez USMember ✭✭

    try several examples

    This build action

    another asset folder is for this error

    add these folders

    thanks for your support

  • RamnPrezRamnPrez USMember ✭✭

    Compile in Visual Studio on Mac and it works fine.

    Urho or VS in Windows will have a cache that needs to be cleared?

    Thank you

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