ImageCell caching issue on Android

JoeBoothJoeBooth USMember ✭✭
edited June 2014 in Xamarin.Forms

Is there an underlying issue with the way images are cached in cells on Android? I have a simple table view that repeats 3 ImageCells 3. As I scroll up and down the view I get the following warnings... they repeat as cells scroll on and off the screen.

    [OpenGLRenderer] Texture cache full: limit 25165824 size 24861684 cannot accomodate = 523920
    [OpenGLRenderer] Texture cache full: limit 25165824 size 24701684 cannot accomodate = 523920
    [OpenGLRenderer] Texture cache full: limit 25165824 size 24861684 cannot accomodate = 523920
    [OpenGLRenderer] Texture cache full: limit 25165824 size 24701684 cannot accomodate = 523920

I use static ImageSource cell2Source = ImageSource.FromUri (new Uri ("... as the source of the Image.

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