Our tests fail to run on an iPhone XS Max because the screen density is being considered an iPhone X (or XS) and not accepting the XS Max resolution. As seen below in the simulator/Repl tree, you can see that it believes the screen point size is 375x812 (1112x2436 pixels), but the XS Max size is 414x896 points (1242x2688 pixels).
When doing a x.Marked("view"), the coordinates it grabs are thought to be in the form of an iPhone X so the taps do not hit the proper spots.
Is there a fix or work around for this? Has anyone else seen this?