Developing for Mac OS on Windows Visual Studio?

roesterroester USUniversity ✭✭

Is there a specific reason why Xamarin doesn't support building Mac apps from Visual Studio on Windows, the same way it pairs to a Mac to compile for iOS projects? I'm glad there is a path with Visual Studio for Mac, but I find it less productive (time-wise) for me personally than when I'm writing iOS apps on Visual Studio in Windows then compiling paired to a Mac.

I'm not trying to start an OS flame war discussion, they both have their strengths and weaknesses. Just asking if I'm the only one that would be interested in a feature to do paired compiling for other Xamarin platforms in addition to iOS, like Mac apps, TV OS, etc?

Posts

  • ChrisHamonsChrisHamons USForum Administrator, Xamarin Team Xamurai

    This request has come up before a number of times.

    There are a number of differences between remote development on iOS and macOS, the biggest one being that you can test your apps on your phone in one but you'd need to be remoted into a mac to run your apps for macOS.

    However, if you believe this is a feature you'd still like feel free to raise it on developer community:

    https://developercommunity.visualstudio.com/spaces/8/index.html

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