Is there a way to access properties of a CCDrawNode drawing?
E.g. I am initially drawing that polygon:
lowerRect.DrawPolygon( verts, count: verts.Length, fillColor: myOrange, borderWidth: (float)0, borderColor: myOrange, closePolygon: true);
Now, I would like to change the Points (verts) or the fillColor very frequently, what is the best way to do this.
Clearing and drawing lowerRect over and over again does not seem like the perfect solution.