I am using the Xamarin Live Player on an iPhone to test what I have tested before on the Simulator on MacOS.
On the MacOS Simulation everything is working and a HTTP reuquest can be done towards any destination server.
When using the same code via Xamarin Live Player it does not work. No connection is being established. Not even a TCP-SYN on the
server side can be seen. Does anybody know any restrictions with this Player?