I'm having a bit of a trouble getting the Google Glass API (GDK) to work with the Xamarin studio I have on my Mac. I've installed all necessary libraries through the Studio (I think). But when I try to load the resource: using Android.Glass.Timeline. I keep getting build errors such as the 'Glass' namespace not existing. I've checked the ADT bundles and SDK Manager ensuring its existence.
Your input and help here will be greatly appreciated.