Please help me, I am totally frustrated with xamarin iOS development, stuck to publish an app on apple store from many days.
I am using visual studio 2017 and xamarin.forms 3.0.0.
First I added the icons in resources file . Just replaced icons with same size with mine as default icons created from xamarin template.
Added all icon names in Info.plist.
Finally application published. but in 1/2 hour received an email.
We identified one or more issues with a recent delivery for your app, "xxxxxxx". Please correct the following issues, then upload again.
Missing Info.plist value - A value for the Info.plist key 'CFBundleIconName' is missing in the bundle 'com.xxxxxxx.xxxxxxxxxxxx'. Apps built with iOS 11 or later SDK must supply app icons in an asset catalog and must also provide a value for this Info.plist key.
The App Store Team
I was not using AppIcon set there, not sure why they are forcing me to use that?
So I need to publish app so I choose second approach, created asset catalog and added all the required icons and iTuneWorks icons everything that they required. But now I am not able to build/run it locally. It is showing some weird error.
Error File not found: /Users/uma/Library/Caches/Xamarin/mtbs/builds/xxxxxxxxxx.iOS/Media.xcassets/AppIcon.appiconset/Icon-76.png xxxxxxxxxx.iOS
However there is no place to put this file in asset catalog but I have added this even the error is same.
Can somebody please help?
Info.Plist and contents.json attached.