First of all, I would like to express my appreciation to the people behind SkiaSharp.
I would also like to reiterate that I am completely new to both SkiaSharp and Xamarin itself..
I have several years of experience with other languages/APIs though. Most notably with Delphi and a few DirectX libraries built for it.
I want to build a geemtry-based shoot'em up and I'm trying to understand if SkiaSharp has the following "required" features:
Also, on all the examples I've seen so far, solid colors are used to paint fills and strokes. Are gradients / images supported as well? (don't really need images, but thought I'd ask anyway)
I can easily calculate polygon collisions and rotations if these are not supported but I believe I'v seen something about built-in transforms already, so I won't ask about that.
Thanks again, and all the best.