Does Xamarin with Visual Studio 2017 support debugging embedded mono?

Xamarin Studio supported the debugging of embedded mono (mono api, not embedded hardware) through the use of mono's software debugger, SDB. Is this currently possible to do using the new Xamarin tools that have been ported to Visual Studio?

There are tools on the Visual Studio market place that support remote debugging, but not when using the embedded mono api.

Regards,

John

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