highlight selected object/button

so i want to have between 3 and 10 objects on the screen for the user and they will be selecting 3 different ones. basically, a numbers game where the goal is to use the available dice rolled with X, / and - to create a number provided.

What would be the best way to show the users selected items? what would be the best way to handle the new number created with that and then allow them to use that number again. so 3,6,2,1 and want to get 17; 6x2 = 12+9= 21 - 3 = 18 - 1= 17 (must use all numbers).

I'm new to xamarin and am tempted to just do this in unity but want to see what i can do with this.

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