@AdrianStevens just wrote a blog post about Adding Sound to a Xamarin.Forms App!
Read the post HERE.
Maybe it would be nice and useful if there was also the possibility of calling methods asynchronously :-)
@AdrianStevens Do you know of a way to "warm up" the player?
I tried storing a reference to the current player in the constructor like so:
player = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current;
...then playing some .mp3 file when tapping on a button, but there is still a noticeable delay the first time the sound is played.
var audio = ((CustomControl)sender).CommandParameter;
Xamarin Inc., as a wholly-owned Microsoft subsidiary acting as a separate legal entity, adheres to the Microsoft Privacy Statement: Privacy & cookies