Asides from creating a new instance of a grid, is there anyway to speed up how a grid clears & populates it's children?
When there aren't too many Children, they perform pretty good. However, when a certain threshold is reached, it can take a few seconds to perform, and can even cause an OOM crash.
Clearing and populating grids is a core part of the layout process throughout the app (which at this stage is quite big). Unfortunately, I learned too late into the project that this was a problem, and therefore a fix/workaround would be much easier than implementing other methods.
If anyone has any ideas/solutions, I would be very grateful.
Thanks very much,