'ExportRendererAttribute' could not be found

When building the project for Live Player I get the following message box error:

iOS:

The following errors were encountered when building and running your app:

• AppDelegate.cs: The type or namespace name 'ExportRendererAttribute' could not be found (are you missing a using directive or an assembly reference?)
• AppDelegate.cs: The type or namespace name 'ExportRenderer' could not be found (are you missing a using directive or an assembly reference?)
• AssemblyInfo.cs: The type or namespace name 'ExportRendererAttribute' could not be found (are you missing a using directive or an assembly reference?)
• AssemblyInfo.cs: The type or namespace name 'ExportRenderer' could not be found (are you missing a using directive or an assembly reference?)
• BorderlessEntryRenderer.cs: The type or namespace name 'ExportRendererAttribute' could not be found (are you missing a using directive or an assembly reference?)

Android:

The following errors were encountered when building and running your app:

• Internal Build Error: Could not find a part of the path "/data/user/0/com.xamarin.live/files/C/dev/MyProject/src/MyProject/**/*.cs".
• AssemblyInfo.cs: The type or namespace name 'ExportRendererAttribute' could not be found (are you missing a using directive or an assembly reference?)
• AssemblyInfo.cs: The type or namespace name 'ExportRenderer' could not be found (are you missing a using directive or an assembly reference?)
• CustomCalendarRenderer.cs: The type or namespace name 'ExportRendererAttribute' could not be found (are you missing a using directive or an assembly reference?)
• CustomCalendarRenderer.cs: The type or namespace name 'ExportRenderer' could not be found (are you missing a using directive or an assembly reference?)

Are there known problems with Live Player and custom renderers?

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