Tile map won't load after upgrade to IOS 11

mwarriormwarrior USMember
edited September 21 in CocosSharp

Error: Failed to load the asset file from Tilesets/overworld.tmx, from Microsoft.XNA.Framework.Content (or so)

The Tile (software) file (.tmx) contains the following line inside:

This was all working in Android and in IOS prior to IOS 11 upgrade.

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