I am looking to create a cross-platform 2D game (think old school Zelda 3 tile by tile movement). I would like to be able to load and rendering Tiled maps ( http://www.mapeditor.org ).
I would like to use an engine that is actively supported. According to this forum, there are 3 sub forums. UrhoSharp (but that says 3D so no go), SkiaSharp, and CocosSharp.
Going through the forums, it looks like CocosSharp was abandoned over a year ago (Last announcement, Jan 2016). However, I couldn't find any info for loading those files in SkiaSharp.
Are both engines basically abandoned for UrhoSharp?
Which one do you think would be a good fit?